Infinitode 2 news
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- Game engine updated - Faster miners installation, coins spent on Miner upgrade are considered when it is sold - Trophies 3d models done, tweaks in 3d scene in the Main menu - New sound system and music for tutorials & levels 1.1 - 1.2 - Added confirmation dialog for Music Track back button - Players will not get tiles from cases and for games which can be sold for resources they didn't open yet (not nerfed, complete the story line and you'll unlock everything) - Changed Freezing tower generation researches requirements - Other bug fixes and some improvements
New update coming soon! Delay is caused by game engine update, implementation of new sound system and lots of bugfixes. Thanks for testing Infinitode 2!
- Bug fixes - Tweaks for better debug process
- Last news link in the main menu - Simple menu for Sound instrument and Sound track tiles - Reduced number of possible views of rewarded videos per minute - Fixed: stage 2 of levels was not shown after completion of level 1.8 - Bug fixes
- Larger fonts option (Settings -> Advanced) - Ability to skip tutorials - Tutorial fixes & tweaks - Lowered requirements for level 1.8, reduced price for level 2.1 - Fixed towers experience generation - Improved Heavy Shell ability of Blast tower - Packs can't be purchased till level 2.1 opened - Bug fixes Thanks for feedback! Beta test continues. P.s. 1,000 more slots will be added with the next update.
Open Beta starts! Version B45
Public Beta of Infinitode 2 starts now! Join here: https://play.google.com/store/apps/details?id=com.prineside.tdi2 (Will be available only for first 1,000 players to keep servers happy, more slots later) Kind regards
Changelist: - Minor UI tweaks - Additional score points are given for the sum of coins + coins spent on buildings (shown as "+123" near the score) - Added daily quests (offline version) - Sound track editor fixes - Fixed tutorial 0.4 (miner can't be built before Advinas asks for it) - Created new trophy models and previews - Bug fixes This is the last Alpha-version (I hope) before Open Beta. Please stay up to the news on official Facebook page, Beta starts March 1st.
Changelist: - Score given for each mined resource (50pt for Scalar, 60pt for Vector...) - Added Leader boards for all levels. Games are validated on the server before results are shown in leaderboards - Leader board button with current rank on the level selection overlay - Top 3 players by score are shown over level cells - Leader board rank is shown on the game over overlay (preliminary). Same rank will appear on the leader board after server-side validation in case no cheats were used (games with high score have higher priority in the validation queue, low-score games will take more time to apper in the leader board) - Some bugs fixed, improved performance a bit "build41" secret code is still available